Real-world creativity starts in the classroom

Track Record

9+

Universities

40+

Hours learning

580+

Students

Trusted by Education Institutions Worldwide

Move students beyond static work

Today’s students are expected to create engaging, interactive experiences, yet most still graduate with static portfolios. HOVARLAY helps institutions bridge that gap with a simple, scalable way for students to create real, portfolio-ready work.

Skills & Capabilities

Bridging Creativity, Technology & Industry

HOVARLAY empowers students to create immersive AR experiences that develop real-world skills and prepare them for future careers:

Industry-Grade Experience

Students create on the same HOVARLAY platform used by brands for real campaigns, not simulations. What they build translates directly into real-world skills.

No App, No Coding, No Friction.

Runs directly in the browser. No installations. No downloads. No technical setup. 

Portfolio-Ready Output

Every student leaves with a live, shareable experience, not just a file. Work they can showcase to employers immediately.

Built for Modern Education

Flexible delivery across Singapore and Indonesia, on-campus, virtual, or hybrid. Designed to integrate seamlessly into existing curriculum.
purple-glass-asset | hovarlay
Benefits & Outcomes

Unlock the Benefits of No-Code AR in Education

For Students

  • Develop emerging digital skills, especially in creating augmented reality experiences.
  • Develop industry-relevant portfolios and future-ready skills.
  • Gain confidence in design, storytelling, and technology fluency.

For Educators

  • Earn certification opportunities and integrate AR into lessons without technical barriers.
  • Conduct collaborative research and support other teaching initiatives.
  • Enhance student engagement and learning outcomes.

For Institutions

  • Scale AR initiatives for classrooms, workshops, and showcases.
  • Bridge education with industry opportunities, fostering collaboration.
  • Support curriculum innovation and prepare students for future careers.
Case Studies

See how students across Singapore and Indonesia have used HOVARLAY to create interactive projects, build portfolio-ready work, and gain hands-on experience through structured education programmes.

Augmented Reality Workshop

Impact:

  • 30 students participated in the session.
  • 30 interactive projects were created.
  • 1 Hands-on collaborative learning environment.

LASALLE College of Arts, Singapore

Design Communication


Augmented Reality Workshop

Impact:

  • 30 students completed the workshop.
  • 30 interactive experiences were published.
  • 1 session to move from idea to live output.
  • Portfolio-ready work created within the classroom.

Nanyang Polytechnic, Singapore

Design Communication

FAD ICONFEST 2025

Impact:

  • 30 students participated in the festival.
  • 30 interactive experiences were created.
  • Multi-day showcase of student work.

Institut Teknologi Nasional (ITENAS), Indonesia

Faculty of Architecture and Design

Augmented Designer Workshop

Impact:

  • 70 students completed the workshop.
  • 70 interactive projects were developed.

Institut Teknologi Harapan Bangsa (ITHB), Indonesia

Visual Design Communication (VCD)